VoiceOver

SpellStack Tutorial Videos

by Kwasi Mensah

July 24th, 2013

SpellStack Chugging Along Just wanted to give everyone a quick update on SpellStack. We have our first passes at our tutorial videos out and in the the wild. Check it out! We also have our screenreader specific version that goes into more detail on how things are laid out on the board. Enjoy!

Angry Birds and Accessibility Standards

by Kwasi Mensah

January 26th, 2011

While trying to look for a set of accessibility standards for the game I’m working on I couldn’t find any. I understand that blind adherence to rules isn’t the best way to achieve accessibility, game developers lives are a lot easier when we have a standard list of items to test against. The closest thing I could find are the Web Content Accessibility Guidelines. I’m going to use these standards to break down the immensely popular mobile game Angry Birds made by Swedish developer Rovio. I’m also going to show how following these standards leads to better usability for everyone.

Adventures In Accessibility #1: Using VoiceOver on the Mac

by Kwasi Mensah

December 7th, 2010

As part of Ananse Productions mission statement, I’ve been learning as much as I can about accessibility. However, you can only learn so much without diving in. So as a form of method programming/design I’m forcing myself to start using VoiceOver, Mac OS X’s built in screen reader, on a daily basis.