Recent Posts
by Kwasi Mensah
April 22nd, 2013
Weeks of April 15th, 2013 We’re spending this week testing our our new UI design before spinning our alpha back up. And we’re excited to be hitting the Big Apple this week to be presenting at the NYU’s new Different Games Conference. Leave them below as comment, talk to us Twitter (@AnanseProds), post on our [...]
by Kwasi Mensah
April 15th, 2013
Weeks of April 8th, 2013 We were MIA last week because we’ve been working on sleek new redesign of the game, which we’ll show off below. We’re hoping to make the game as easy as possible for everyone to understand what’s going on. Any thoughts one if what we changed is better? Leave them below [...]
by Kwasi Mensah
April 1st, 2013
Week of March 25th, 2013 We’re a back from sunny California and the Game Developers Conference. My voice is still somewhat useable. And we still snuck in a fair amount of work on the game. Any thoughts on what we worked on? Leave them below as comment, talk to us Twitter (@AnanseProds), post on our Facebook page, [...]
by Kwasi Mensah
March 24th, 2013
Week of March 18th, 2013 We’re a day early with this because we’re getting ready to head out to sunny San Francisco to learn and schmooze at the Game Developers Conference. If there are any Ananse fans out the are let us know! Any thoughts on what we worked on? Leave them below as comment, [...]
by Kwasi Mensah
March 18th, 2013
Week of March 11th, 2013 Sorry we’re late with this edition. We were picking a Refreshabraille Display so we can finally start testing braille support. Thanks to Jim Denham and the Perkins School for the Blind for letting us Borrow it! Any thoughts on what we worked on? Leave them below as comment, talk to [...]
by Kwasi Mensah
March 12th, 2013
Help Us Name the New Game! So if you’ve listened to the podcast that the fine folks at Blind Bargains made of our game, you’d hear that we’re using the name Letter Clever fore the new game. But we’ve also heard people (like the awesome Alex Schwartz of of Owlchemy Labs) that Clever Letter has [...]
by Kwasi Mensah
March 11th, 2013
Week of March 4th, 2013 We have a real busy week ahead of us. Might be writing this on little to no sleep (so please excuse any typos!). Any thoughts on what we worked on? Leave them below as comment, talk to us Twitter (@AnanseProds) or post on our Facebook page. What we got done [...]
by Kwasi Mensah
March 3rd, 2013
Touch Input Woes So for this go around, we’ve made sure our game is a universal iOS app. That means it’s iPad app proper (no more x2!). It also made it a lot easier to demo the game. But it introduced a whole set of new worries. It turns out tapping works very differently when [...]
by Kwasi Mensah
March 3rd, 2013
Giving Good Feedback This weekend we competed at the Mass Digi Game Challenge. While we didn’t get very far in the competition we got to show our game to the movers and shakers of the Boston Independent game scene. Part of the event is getting mentorship from several leaders in the Boston Indie Game scene. [...]
by Kwasi Mensah
March 3rd, 2013
Week of February 25, 2013 We just finished competing and local game competition the week and we’re ready to get back on track with making the new game as awesome as possible. Any thoughts on what we worked on? Leave them below as comment, talk to us Twitter (@AnanseProds) or post on our Facebook page. [...]