Recent Posts
by Kwasi Mensah
February 6th, 2012
Help us Win Best Accessible Game! We’re proud to announce that BlindBargains.com (think Amazon for accessibility tech) has nominated Stem Stumper for best accessible game of 2011. We’re proud to be nominated with great company. You can help us win by voting for us here! The help of Stem Stumper nation would be duly appreciated!
by Kwasi Mensah
December 30th, 2011
Stem Stumper Android Shenanigans Due to things outside of our control we had to push out our latest Android update as a new app. You can find the full version here and the free version here. What does this mean for you? -You have to buy Stem Stumper again. But we will refund the cost [...]
by Kwasi Mensah
December 30th, 2011
Happy New Year We just released a new version of Stem Stumper! You can grab it at on iTunes here or for Android here. Version 1.8 includes: -10 new levels! -Share achievements with your friends on Twitter! (iOS 5 and Android) -runs on 2nd Gen iPod touches -Android input fixes Now with over 120 levels [...]
by Kwasi Mensah
December 2nd, 2011
To Providence We Go On Thursday we went up to Providence to talk to the Brown University Game Dev group. They gave me quick demos of games the group was working on I was super impressed. They’re way ahead of where I was as an undergrad! You should all check out their Android game Beat [...]
by
October 29th, 2011
And the Award Goes To… Early this week we received this from our friends over at Pocket Gamer. Click on it to see the full sized image. We have plenty more in store for Stem Stumper but it definitley makes us feel all warm and fuzzy inside. You can read Pocket Gamer’s thoughts on Stem [...]
by Kwasi Mensah
October 21st, 2011
Stem Stumper Postmortem On April 19, 2011 my company Ananse Productions released Stem Stumper into the world. Its a mobile puzzle game for iOS and later Android, where you try to guide Mimea the plant through a garden as she tries to stuff herself with Fertilizer. You have navigate around obstacles (Stubborn Stumps, Brick Walls, [...]
by Kwasi Mensah
August 16th, 2011
Your Time Estimates are Broken My name is Kwasi Mensah, and I’ve fallen out of love with agile development. While I bought into it when I first started working, over the years I’ve lost faith in our ability to make reliable time estimates, the cornerstone of this methodology. My experience, and that of many other [...]
by Kwasi Mensah
August 9th, 2011
Check the Market! Stem Stumper is up the Android Market! Both our paid version and our free lite version. I want to thank every you made this possible especially our Android Testers (be sure to check the credits and find your name!). Make sure to tell us if the game doesn’t work on your phone! [...]
by Kwasi Mensah
July 29th, 2011
Busy, Busy Busy Things have been real hectic over here at Ananse Productions. We’re wrapping up the last round of our Android testing and Mimea’s looking real good. We’re ready to announce that Stem Stumper will be on the Android Market on Tuesday August 9th. So mark your calenders, set your clocks and spread the [...]
by Kwasi Mensah
July 13th, 2011
The Not Invented Here Manifesto I have to admit one of my deepest darkest secrets. I have bad case of Not Invented Here Syndrome. For those not familiar with this malady, it means that I have no problem dissecting and reimplementing anything I find interesting. So when starting Ananse Productions I had to put in [...]